#向前翻单个游戏规则控制器的页面（-3）

execute unless entity @s[tag=UI-gamerule_control.ctr] run return fail

$scoreboard players set #ugud.int2 temp $(SG)
execute store result entity @n[tag=UI-gamerule_control.ctr.DM,distance=..1,type=marker] data.SG int 1 run scoreboard players remove #ugud.int2 temp 3
function dab:system/ui/gamerules/update_display with entity @s Passengers[{Tags:["UI-gamerule_control.ctr.DM"]}].data

scoreboard players reset #ugud.int2 temp